▼The purpose of Edutainment 2021 is to bring together researchers, engineers and practitioners interested in the fields of E-learning and games.
Topics can include but are not limited to:
Gamification
Game-based Learning/Training
Game Design and Development
Game Rendering/Animations
Game AI and Artificial Life
Game Physics
Game Engine
Pervasive Gaming
Virtual Reality and Augmented Reality Game
Virtual Characters/Agents in Game
Vision and Imaging Technology in Game
Collaborative Environments and Learning
Storytelling and Narrative in Education
E-Learning Platforms and Tools
E-Learning Standards
Education and Remote Classrooms
Learning Resource Management
Life Long Learning
Mobile and Online Learning
Virtual Reality in Education/Training
Augmented Reality in Education/Training
Multimedia in Education/Training
Simulation and animation for Education/Training
Educational Robots and Toys
Digital Museum and Digital Heritage
▼Keynote Speakers
Associate Prof. Zhou Zhao, Zhejiang University, China
More keynote speakers to be added.
Conference Committee
▼Conference Co-chairs
Xuemei Liu, North China University of Water Resources and Electric Power, China
Zhigeng Pan, Hangzhou Normal University, China
Jian Chang, National Centre for Computer Animation & Bournemouth University, UK
▼Program Co-chairs
Abdennour El Rhalibi, Liverpool John Moores University, UK
Hui Liang, Zhengzhou University of Light Industry, China
Zhouhui Lian, Peking University, China
▼Workshop Co-chair
Mithun Mukherjee, Nanjing University of Information Science and Technology, China
▼Publicity Co-chairs
Ming Li, Shanghai University Of Engineering Science, China
Meili Wang, Northwest A&F University, China
Shouming Hou, Henan Polytechnic University, China
▼Paper Submission Process
Online submission system: 【http://www.easychair.org/conferences/?conf=edutainment2021】
▼Contact
Conference secretary: Ms. Tinny Li
Email: edutainmentyaang.cn
Tel:+86-13541382102
working time: 09:30-18:00 (Monday-Friday)